Addon Useful Tools 2.0.1 & 2.0.2

3 ratings

IMPORTANT WARNING:

I'm working on version 3.0... a much better version. It will no longer be accessed through the N panel, but in the most practical and fastest way it could be!

The main change in this release (2.0) is the way tools are accessed. Panels are now displayed via buttons instead of sub-panels. Unlike the sub-panels, these buttons can be placed next to each other, with different sizes and with the advantage of remaining fixed. These buttons are similar to the Use Nodes button in the Material Properties panel.

To close the panels, you can click on the title of the panel, not necessarily on the buttons.

1) Make Curves & Bevel Radius panel:

I created some preconfigured Bevel Vertices tool buttons. This tool was developed based on the rules of trigonometry, so it is very easy to make trigonometrically perfect curves in Blender. You can do any contour, as long as you find the right points of the curves you want to contour, or do it from scratch based on these same concepts. To make a perfect arc, find the diameter (the length of the arc) and then the radius (which is half the diameter), or a perfect circle, just make a square with all sides equal, adding a vertex for each section of the curve .

2) Mesh panel:

Here are two interesting tools:

Remesh Vertices: Decreases the amount of vertices in a plane. Does not work on a 3D object.

Remesh Edges: Decreases the amount of Edges in a 3D object. It doesn't work on a plane. Loop or Rings select only one Edge at a time. You can control Remesh by a dropdown button. Depending on the mesh arrangement, sometimes it has no effect, or it causes a destructive effect.

3) Shadows Panel: I had added to the Shadows panel two buttons that projected shadows at 45º degrees, but only one of them worked effectively, as the other projected the shadow from bottom to top (?). Now, I managed to create buttons that cast shadows at 45 degrees in all views (except the Bottom view), both from left to right and vice versa. There are ten buttons in total.

4) Transform Tools Panel: It has a button for the Shear tool and three more buttons for Flat on the X, Y and Z axes. The Shear tool rotates a mesh at 45º degrees, just type 1 or -1. It is ideal for extruding bevels at a 90 degree angle. Use the Flat buttons to flatten the mesh on the corresponding axes. Also, I added buttons that rotate the object 90 degrees for each axis. Note: If you are on a negative axis, the rotation will be in reverse. If possible, prefer a positive axis.

5) Array Panel: The Array Curve tool works as before, but with just one button. A drop-down panel appears for you to enable or disable the Align to Vertex Normals option. Much more practical.

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Addon Useful Tools 2.0.1 & 2.0.2

3 ratings
I want this!